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Seeing as how I never had a chance to play the original Crusader Kings, I decided to play through the tutorial, considering it’s generally the best way to learn how to do anything in these sorts of games. Right from the start, this game overwhelms you. Perhaps that’s more a criticism of the grand strategy genré, but even that excuse can only stretch too far: I absolutely love the Total War franchise and the King Arthur Role-playing Wargame (both games that the more hardcore fans would probably call “grand strategy-lite”) but neither of them confused me as badly as Crusader Kings 2. It’s just that I couldn’t figure out what the game wanted me to do.
Crusader kings 2 tutorial series 2 software#
Far from it! I’m sure it’s a brilliant piece of software that stays very true to its roots of grand strategy. Now, don’t get me wrong this isn’t a criticism at Paradox for creating a shoddy game. And, frankly, I didn’t enjoy it much at all. It wasn’t even remotely what I was expecting. I would finally get to see the brilliance that Tom had seen, and would be able to craft my own tales based on what happened! It was a perfect opportunity that fell in my lap and one that I took up with great enthusiasm.Įxcept that what I found wasn’t perfect. Thus, when I learned that Crusader Kings 2 was built on top of Europa Universalis, I was extremely excited. I’ve played many other grand strategy games since then - the Total War games, especially Total War: Shogun 2 the King Arthur Role-playing Wargames even Fate of the World - but I’ve never had the opportunity to play Europa Universalis itself. Chick, I have wanted to play Europa Universalis. The reason that is important is because, ever since I read that article by Mr.
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The reason I bring this up is because the game that Tom had been playing, Europa Universalis, was actually the base on which Paradox built Crusader Kings 2. So thanks for that, Tom I wouldn’t be where I am today if it wasn’t for you! I can honestly say that it was that single article that sparked my interest in videogame journalism. I’m sure there are some people here who will appreciate the humour! It was a riveting read and remains as such even to this day I’d highly recommend you check it out. In the article, he speaks to an in-game character about why he is making the decision he makes, and explaining the hardships that come with being expected to rule. That man was Tom Chick and the article I speak of was a recap of a session of Europa Universalis that Tom had played.
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A few years back, before I even aspired to be a videogame journalist, I came across an article by a man who quickly became my favourite journalist in the industry.